tag:blogger.com,1999:blog-6997440551610060560.post1874223733489555158..comments2023-05-20T03:34:03.651-05:00Comments on Nathan's Development Blog: Killer QueenNathanhttp://www.blogger.com/profile/14248157226095069791noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-6997440551610060560.post-5445497667013454072016-11-18T08:47:11.588-06:002016-11-18T08:47:11.588-06:00I think you're right about the rarity being a ...I think you're right about the rarity being a feature. If it was everywhere all the time, it would lose a lot of the charm and mystery as well.<br /><br />That being said, they actually have leagues and championships and stuff for it. People put together teams and practice at their local spots, then compete nationally. So I guess it's still fun even if you have analyzed all the different strategies (and when I was watching the championships on twitch, it wasn't dominated by a single strategy only)Nathanhttps://www.blogger.com/profile/02763963217187530121noreply@blogger.comtag:blogger.com,1999:blog-6997440551610060560.post-60262714173093183612016-11-18T00:30:53.192-06:002016-11-18T00:30:53.192-06:00What a brilliant game idea! I'm sad I may neve...What a brilliant game idea! I'm sad I may never get to play it, but I think the rarity is a feature.<br /><br />Which of the three strategies is most effective? Most people will have no idea, and they must decide on the spot which to choose. If Killer Queen had a console version, the strategies would be mapped out already. Some know-it-all would instruct their team to Zerg rush the Queen or something, and they'd spoil all the fun.Bryan Rhttps://www.blogger.com/profile/07103148419517851073noreply@blogger.com