Tuesday, January 31, 2017

Spacey McRacey done

Well, I've submitted my game to the competition.  I think that means I'm done.  You can download it and try it from http://www.bitethechili.com/spaceymcracey/.

Now that I've already submitted it, my PowerPak arrived in the mail.  So I guess I can go back and test it on hardware now that it's already done.  We'll see what happens.

Now it's time to start planning my next project!

Sunday, January 22, 2017

AI

Well, I managed to squeeze in some terrible AI into the game.  So it's actually playable one-playered now.

I've got a week. Time to test thing thing and get it out the door.

Thursday, January 19, 2017

Testing time

Well, Spacey McRacey is at that point.

That point where I feel like I'm finished.  But I need to play through the game a hundred more times.  Well, except that to properly test, I need more players.  And time.  The deadline for the development contest is in about a week, but I'm currently in the middle of buying and selling a house.

I really hoped to add AI as well, so you could play the game with 1 player.  Not sure I'll get to that now, at this point.  We'll see what happens.

If anyone wants to download and play with it, let me know.  I'll eventually put it up on my Bite the Chili website, but for now, just email me or comment if you want to give it a try.

Metatile Designer

For the NES game, I'm building my levels out of 32x32 pixel metatiles.  What is a metatile?  The NES background tiles are 8x8 pixels, bu...