Friday, April 24, 2015

And 2 MORE bytes ram

And today, while the baby was napping, I managed to remove 2 more variables from ram (associated with enemy missiles, that I realized were no longer needed). That frees up TWO MORE ADDITIONAL BYTES.

I now have 14 unused bytes of ram.  That's awesome. I might even be able to support a 4th enemy per room, at this rate.

No comments:

Metatile Designer

For the NES game, I'm building my levels out of 32x32 pixel metatiles.  What is a metatile?  The NES background tiles are 8x8 pixels, bu...