Changes include:
- The save filename was changed from anguna.sav (which conflicts with the R4's autosave feature) to anguna.dat
- Rearranged where graphics data was stored, to see if it makes a difference in the nasty unreproducible bug where occasionally the main character sprite becomes a giant solid-colored square.
- Fixed a few sections of the overworld map where edges between rooms didn't transition nicely, allowing the player to get stuck.
If you update versions, your old save file will still work, but your character's location will be reset to the first overworld room, outside the prison dungeon.
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