|Here I just used my only slow-mo item that I've pick up so far. |
The progress bar below the item (in the upper-right) shows how long I have to wait before I get it back.
This was one of those changes that was surprisingly easy. I had to track a few more pieces of overall game state (max # of an item, and how far along the regeneration counter is), and then slap a new UI on top of it, but it all fit together nicely into the current codebase. It's always nice when things work.