Tuesday, August 11, 2015
Robo-Ninja first draft finished?
Tonight I finished the last few features of Robo-Ninja (at least for the Android version, I'd still like to make some tweaks for a Chrome version), finished changing things to use Chris's awesome graphics, and fixed the last couple of known bugs.
The first "maybe" build is currently building on my Jenkins server. Tomorrow I get to start intensive testing (otherwise known as "playing through the game over and over until I'm sick of it") to see how many more bugs I can find and squash before releasing it.
It sure feels nice to be almost finished.
For those of you that signed up to be actual testers on the play store, I'll try to get the test build posted tomorrow if there's no glaring immediate issues.
If anyone wants to test and hasn't done so, let me know. (In the comments below, or you can email me)
I just realized I never did a post after the Portland Retro Game Convention talking about how great it was! The first great part was just ...
RetrospexInternational recently sent me a couple units of their new handheld device, the Retrospex 32 , a new dedicated GameboyAdvance emul...
So at PRGE, I played an arcade game that just left me amazed. Killer Queen . It's a 10-player game. You have 2 cabinets linked toget...
Recently my friend Bryan asked the question "Have you written before about what motivates you to create retro games?" I've s...