Tonight, I finally built (most of) a level that I'm quite happy with. It's not hard to get through once you figure out the timings and what to do. But it will probably take a few tries to figure out those timings. And the arrangement of elements on the screen isn't as boring as some of the other maps I've done recently.
I've got quite a few levels to go...hopefully I can keep this up.
|Just so you know...on my laptop, I have to hold alt + fn + prscr t take a screenshot. |
It took a few tries to get this shot without dying.