I've been quiet here, because at any given point, playing Overwatch has sounded more fun than blogging about my game.
That being said, I've finished a preliminary "first draft" of the game, and on my first quarter of a playthrough, I've discovered quite a handful of little bugs. Mostly minor things (a couple screens where enemies glitch out, the reset switch not working exactly right, etc), but a few might take a little bit of work.
After this playthrough and testing round, then I get to play through it AGAIN, fixing any bugs along the way. When that's done, it's time for a sort of beta test, and hand it out to anyone willing to test it. Once I get the bugs fixed that others discover, it's time to call it good!
I started by blogging the process of porting my homebrew game Anguna from the Gameboy Advance to the Nintendo DS. Now, my random thoughts on development and chronicling whatever hobby project catches my fancy.
Thursday, June 9, 2016
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Seeker missiles revisited
If you follow me on twitter, you saw back in February that I was attempting to get enemy-seeking missiles working correctly. At the time, I...


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I've said before that I'm making a Metroidvania. A kind of mash-up of Metroid and Blaster Master in this case. But these days, that...
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So I've recently purchased DosBox Turbo , the best (as far as I can find) implementation of DosBox for Android, and have been playing th...
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Hmm. I haven't posted here in almost a year. I got thinking about my progress on Halcyon, and decided it was time to actually get back t...
