And today, while the baby was napping, I managed to remove 2 more variables from ram (associated with enemy missiles, that I realized were no longer needed). That frees up TWO MORE ADDITIONAL BYTES.
I now have 14 unused bytes of ram. That's awesome. I might even be able to support a 4th enemy per room, at this rate.
I started by blogging the process of porting my homebrew game Anguna from the Gameboy Advance to the Nintendo DS. Now, my random thoughts on development and chronicling whatever hobby project catches my fancy.
Subscribe to:
Post Comments (Atom)
NES Anguna
Well, I had a little bit of time still, while Frankengraphics is finishing up her game Project Blue, to have a little downtime on Halcyon, s...
-
So I've recently purchased DosBox Turbo , the best (as far as I can find) implementation of DosBox for Android, and have been playing th...
-
When I'm too tired/frustrated to work on my NES game, I've been playing around with ideas for another hobby project that I've he...
-
Well, I had a little bit of time still, while Frankengraphics is finishing up her game Project Blue, to have a little downtime on Halcyon, s...
No comments:
Post a Comment