Well, it's time to open back up the IDE.
My friend Geoff brought something to my attention, which he's completely right about: In beginner mode, there's a bunch of dead-end passageways, with a yellow dot on the map implying there's something there. But there's nothing there.
Beginner mode, being a bit of an afterthought, doesn't have any of the slow-mo or checkpoint items. There's nothing to replace them, they're just gone. Which is weird and confusing.
I decided that an easy answer is to make them into simple collectible items. You find them, it says something like "you found collectible #3 of 16!" And maybe have an achievement if you collect them all. This makes the weird passageways make more sense, and adds a simple extra goal for beginner mode.
It should be pretty straightforward to add, we'll see how it goes.
I started by blogging the process of porting my homebrew game Anguna from the Gameboy Advance to the Nintendo DS. Now, my random thoughts on development and chronicling whatever hobby project catches my fancy.
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1 comment:
Ah, that makes sense! I was going to send you a note about this. I've been enjoying beginner mode.
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