Tonight I started working on what happens when you die, and where you respawn, which ended up getting me excited about trying to make the password system work. So tonight's project was building a reusable bit of code to both display the current password, as well as display the password UI while the user is entering a password.
I don't really have the UI part of it working yet, but after a couple of hours tonight, displaying the current password is working fine, including a checksum to keep people honest:
As I stare at it, I think the password logic might be a little too obvious, so I may end up obfuscating it just slightly by rearranging some of the graphics for the numbers/letters in the password. We'll see.
I started by blogging the process of porting my homebrew game Anguna from the Gameboy Advance to the Nintendo DS. Now, my random thoughts on development and chronicling whatever hobby project catches my fancy.
Wednesday, March 2, 2016
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NES Anguna
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